🍃 grass-fire lab
An interactive wildfire-on-grass system built for games: GPU-instanced sward, cellular fire sim, wind, audio, biome randomisation. qalarc.com · 📱 mobile build
▶ Play the current build (v7.10 · desktop) 📱 Mobile (touch)
versions
- CURRENT · v7.10.0 — fire-movement lags colour, bright glow lights, far smoke haze, mobile mode
- v7.8.0 — R18 · fireball v2, first tip glow
- v7.7.0 — R17 · ramp sprites, real sounds
- v7.6.0 — R16 · perf skips
- v7.5.2 — R15.5 · the grass-fix reference build
- v7.4.0 — R13 · death pacing, ⚔ presets (historic shader bug — may show no grass)
- v7.3.1 — R12 · point ignition, perf tab
- v7.2.0 — extraction baseline (pre-R11)
Controls: drag orbit · wheel zoom · WASD walk · LMB ignite · T throw fire. Build history: the lab repo's iterations/README.md.